News (9/7/20): Rebalanced multiple character abilities -- Django's (expanded it), Lone Ranger (expanded it), Pat Garrett (expanded it), Sartana (expanded it), Howard Hawks (expanded for it to be valuable with 3 or few players), Tuco the Ugly (way too weak -- expanded it), Rev. John Rudd (too close to Kit Carlson's ability), Rooster Cogburn (he was a weaker version of my Lil' Sure Shot), Sergio Leone (too limited use, requiring use of Event Cards), Loco (too close to Herb Hunter's). In most cases, I sought to honor the "intent" of the card, the thrust of the desired ability. I also cut down the description on abilities to fit on cards. I also rebalanced Packing Mule and Hidden Weapon, and expanded Peace Pipe.
News (8/30/20): Added 6 other characters and 4 events from the Director's Cuts expansion, and translated their ability text into English.
News (8/29/20): Updated images and changed card titles. I'll be adding some of Django's later cards that I've seen on his website.
Like Robbers' Roost, Director's Cut is an ambitious project. It mostly focuses around event cards and character cards, but there is a handful of blue and brown cards as well, which mean it does have to deal with the color management/card size problem. Director's Cut does not add new gameplay mechanics beyond some unique character abilities.
Freddie Sikes (Old Sikes), for instance, has an ability sort of like Bill Noface. Instead of gaining more cards for each life point he is missing, the distance by which he is seen by others increases for each life point he is missing. Unlike Robbers' Roost, Director's Cut adds a new deck of event cards to the game. I confess that I am not a fan of event cards, but if you are, I think you will really like Director's Cut for adding more to BANG!
Overall, one of the most impressive things about Director's Cut is the immense amount of time spent on the art. Like I tried to do in Robbers' Roost, Django has tried to make his character art match the style of the official BANG! characters. I freely admit his artwork is better than mine too. He has even made the effort to make the playing and event cards in the same style as BANG! as well. He has achieved this by extracting elements from the existing BANG! playing and event cards, and collaging them together to create new art. This had been, I am sure, quite a painstaking process. I salute him for executing it so superbly.
Here at the BANG! Blog I hope to both draw attention to his excellent work, while at the same time providing an English translation of his cards (since his work is in Spanish). I hope to work with him on a full translation to help promote his expansion to a wider international audience. Below I will add snippets of his card art for you to appreciate, as well as the English translations of the text. Django has been quite open to criticism, and so I hope that you will critique his card ideas both below in the comments section or at his Director's Cut site. I have also left some options open for card titles, since I am not certain which I like best. Feel free to throw in your vote on a title.