The goal behind interrupts was to make BANG! more enjoyable out of turn: reducing bo…
Baca selengkapnyaThe goal behind interrupts was to make BANG! more enjoyable out of turn: reducing bo…
Baca selengkapnyaAs I've been evaluating my Robbers' Roost proof and rulebook, I've been t…
Baca selengkapnyaMy proof for Robbers' Roost arrived last night, and I was eager to open it up and…
Baca selengkapnyaIt's been 9 years since Robbers' Roost released. BANG! has added new expansio…
Baca selengkapnyaI completely recreated the Robbers' Roost Guidebook. It now has the most up to da…
Baca selengkapnyaGearing up for the POD-ready print-and-play files for Robbers' Roost, I have upda…
Baca selengkapnyaI have finally finished the 5 18" x 12" cardsheets for Robbers' Roost w…
Baca selengkapnyaI have reworded and adjusted the abilities of several Robbers' Roost characters. …
Baca selengkapnyaSince describing how I would carry out the modularity of Robbers' Roost, I have b…
Baca selengkapnyaRobbers' Roost will be broken down into 3 modular components: 1. The characters (…
Baca selengkapnyaEver desiring to make Robbers' Roost as good as possible, I have made some change…
Baca selengkapnyaAfter looking at a color blindness simulator, I wasn't really happy with any of t…
Baca selengkapnyaAs I have become more sensitive to those who are color blind, or those who just have …
Baca selengkapnyaI worked hard this weekend to redesign all of the Robbers' Roost files and get th…
Baca selengkapnyaSince losing my computer, it has taken some time to rescan art I have drawn, BANGify …
Baca selengkapnyaWell, the bad news is that today my laptop got robbed out of my sister's car. Unf…
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